sVirtual Interactions Investigating Communication & Collaboration Competencies

Communication and collaboration are more than words and actions—they are a dance of glances, gestures, and shared intent, unfolding between structure and spontaneity.

Virtual Reality (VR) provides a unique stage for this interplay, where task constraints actively shape behaviour, and interaction is both observed and measured. By leveraging eye tracking, face tracking, and hand tracking, we capture the micro-movements that define teamwork, from joint attention to expressive shifts.

This research explores how VR can support new methodologies for assessing and understanding interaction, moving beyond subjective interpretation through sensor-driven tracking, structured rubrics, and behavioural modelling. While still in development, these approaches may help uncover patterns of collaboration, inform training strategies, and enhance human-agent interaction.

By bridging raw interaction data with evaluation frameworks, this work contributes to the broader conversation on how communication and collaboration can be studied, measured, and supported in immersive environments.

Participants

  • Dennis Osei Tutu

  • Jelle Saldien

  • Klaas Bombeke

  • Wim van den Noortgate (KU Leuven)

Funding

imec - Smart Education

Contact

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